The release v20 of Andiamo, the software tool for live drawing and audiovisual performance that I have been developing during the last months at the Design|Media Arts department at UCLA, has reached a level of usability and stability that justifies the publication of a first user reference manual. This first manual will spread over the following entries in this blog. The first part below deals with general aspects of the software (concepts, architecture, etc).
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Monthly Archives: May 2009
A new release of gsvideo (0.5.1) that I uploaded today to sourceforge solves a bug in the recenlty added GSMovieMaker, which prevented to write frames to a movie file while playing another movie. This has been solved by including an updated version of gstreamer-java (the underlying bindings that allow Processing to communicate with GStreamer).
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Release 0.9 of GLGraphics (which is available for download at sourceforge) finally implements a few new features that I wanted to add to the library for a long time:
- a GLModel class to store 3D objects (including normals, color and texture information).
- a GLCamera class for OpenGL-accelerated viewport transformations.
- fast texture loading in the GLTexture class.