This Processing applet called Lineplay implements a little bit better the ideas discussed in the previous post on real-time animation of freehand strokes.
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Tag Archives: real-time
I couple of weeks ago I started coding up in Processing a tool for live visual performance using real-time video effects, drawing, animation and computer vision techniques. The name of this tool is ANDIAMO, which is an Spanish acronym for ANimador DIgital Analógico MOdular (Digital-Analog Modular Animator).
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