Tag Archives: video

The release v20 of Andiamo, the software tool for live drawing and audiovisual performance that I have been developing during the last months at the Design|Media Arts department at UCLA, has reached a level of usability and stability that justifies the publication of a first user reference manual. This first manual will spread over the following entries in this blog. The first part below deals with general aspects of the software (concepts, architecture, etc).
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Today I finally released a new version of GSVideo (0.5, download) which finally implements all the original built-in video classes in Processing: Movie, Capture and MovieMaker. The equivalent versions of these classes in GSVideo are GSMovie, GSCapture and GSMovieMaker. I tried to reproduce the methods and behaviours of the original classes as much as possible. The other important milestone is that GSVideo works on Windows, Linux and OSX (with some caveats).
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I couple of weeks ago I started coding up in Processing a tool for live visual performance using real-time video effects, drawing, animation and computer vision techniques. The name of this tool is ANDIAMO, which is an Spanish acronym for ANimador DIgital Analógico MOdular (Digital-Analog Modular Animator).
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