Hello, today I upload a new version of glraphics: 0.8.9.4. As usual, download from sourceforge. This version is compiled with Java 1.5, which hopefully will solve the compatilbility issues some people were experiencing. It also also solves a minor bug in the compiled grid mode (quad strips work now). I also added support for geometry shaders in GLSL (specification here, a couple of tutorial here and here), which allow to create vertexes in the GPU (useful for very fast geometry refinement, for example). However, I haven’t been able to include any example making use of geometry shaders yet.
The plan consists in releasing 0.9 next, which will include a number of major additions and improvements, such as better compatibility with ATI cards, render to vertex buffers, model class, integrated camera handling and pixel buffers. For more details on these planned features, please take a look at the tracker on sourceforge.