Archive for the ‘windows’ Tag

Triple boot Mac   3 comments

Since my work these days involves cross platform coding on Mac OSX, Linux and Windows, and having a MacBook Pro as the main development machine, I thought it could be convenient to have the three operating systems installed on a triple boot configuration. Running Linux and Windows inside OSX with a Virtual Machine could be an alternative solution, but doing opengl development and testing in the VM might be tricky (although Parallels VM seems ok, for games at least). I eventually decided to take the route of three separate installs (Ubuntu Linux 10.04, OSX Snow Leopard 10.6.4 and Windows 7 Ultimate) on the same machine. After gathering some information online and working through the required installation steps of each system, I eventually got everything working quite well.
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Posted October 3, 2010 by ac in Software

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GSVideo 0.7   49 comments

After more than one year in the works, the version 0.6 of GSVideo finally comes out as… 0.7! (I felt that naming the final package as 0.6 after a string of things such as 0.6-pre0, pre1, pre2, pre3, pre4 and pre5 lacked a certain sense of novelty :-) ). In any case, this release has been possible by the contributions of many users and developers, who suggested numerous improvements and pointed out bugs and errors. The package is now split according to the OS platform, click on the following links to grab the version for Linux, Mac (Snow Leopard only , sorry Leopard version still not ready) and Windows.
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Posted August 22, 2010 by ac in Programming

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Fresh releases of GSVideo and GLGraphics   31 comments

After taking some time off from gsvideo and glgraphics (in order to finish my MFA project at UCLA), finally had the chance to go back to coding and prepare new releases of both libraries (glgraphics 0.9.1 and gsvideo 0.6-pre0).

I’d say these both releases are more in-progress snapshots than finished versions, fact accentuated in gsvideo by calling it a “pre” release (expect more of these to come in the near future :-))
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New release of GSVideo: 20080911   68 comments

Yesterday I finished a new, “preview”, release of GSVideo (this is the reason for the numbering scheme being just the release date). One of the main novelties here is the availability of a simplified and up-to-date GStreamer installer for Windows, which hopefully will make easier the process of using GSVideo on the Windows platform. The download link is below:

GSVideo 20080911

which includes the GSVideo binaries, source and also the GStreamer installers.
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Posted September 12, 2008 by ac in Programming

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The GStreamer adventure part I: creating a Windows installer   68 comments

Update (February 11, 2009): The work originally presented in this post evolved into the WinBuilds project, maintained by Andoni Morales and myself. For more information check out the wiki, where you can download the latest gstreamer installers for windows, as well as access the help forum and register to the mailing list.

One main limitation when trying to use the GSVideo library for processing on windows was the relatively difficult task of installing GStreamer on a windows machine. Besides, the latest “official” installation packages for windows haven’t been updated for some time, while GStreamer code has been making continuous progress during the last months.
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Posted September 12, 2008 by ac in Programming

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Installing gsvideo on Windows   5 comments

My first post about the gsvideo library for Processing was quite sparse, but now I have some additional info on how to install it on Windows. As I do more testing on other platforms, I’ll post further instructions about the installation process on OSX and Linux.

First of all, I realized that the version of Java (1.4.2) that comes with the standard Windows package of Processing is not compatible with the gsvideo library. This is probably because I compiled it with jdk 1.5, I will try to compile it with jdk 1.4 later. But for now, you have to use the “expert” version of processing, with jre 1.5 (or 1.6) installed separately.
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Posted December 15, 2007 by ac in Programming

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Cross-platform video library for Processing   39 comments

I recently discovered these Java bindings for GStreamer by Wayne Meissner, and started writing an alternative video library for Processing based on them. My idea is to create an alternative for the built-in Quicktime video library, which is difficult to use on Windows because its dependency on WinVDIG, and doesn’t work on Linux at all.

So I came up with this new gsvideo library, in which I will eventually re-implement all the three classes of the built-in video library: Capture, Movie and MovieMaker. The idea is that the new classes, called GSCapture, GSMovie and GSMovieMaker, will have exactly the same API as the original ones.
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Posted December 12, 2007 by ac in Programming

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